Sougo mindlessly carries out the orders of a tyrant, before coming to his senses….somehow. Afterwards, he decides to crack down on the biggest threat facing our society – rampant street dancing. Oh and God is here I suppose.
Kuroto Dan, CEO of the Dan Corporation, announces his intent to secede from Japan and form his own sovereign nation. Intrigued by the possibility of learning from a brutal, egotistical overlord in person, Sougo decides to emigrate.
Geiz travels back to 2012, hoping to acquire the Wizard Ridewatches from the mysterious figure he bumped into. Sougo stays in the present to try to hunt down Another Wizard.
Sougo and Geiz, once again at odds with each other, investigate reports of a small-time theatre that appears to be hosting an actual real magician.
Teaming up with Takumi and Kusaka, Sougo and his crew attempt to uncover the truth behind the mysterious Fourze/Faiz Another Rider, and his connection to Amanogawa student Karin Yamabuki. Also, Geiz makes a truly explosive phone call.
The crew investigate at series of mysterious disappearances at nearby Amanogawa High School, believing them to be linked to the activities of the Time Jackers. They haven’t reckoned with the interference of a rogue Rider from times past however…
Geiz and Tsukuyomi decide to shadow Sougo even while he’s at school, which means all three of them are sucked into a mystery around an unbeatable game. Sougo decides the only person with the skills to complete the game is the mysterious gamer know as ‘M’…