The GLORIO Decade: The State of Fate

We’ve entered a reality where Fate is one of the biggest franchises around. Fate/Grand Order (the gacha-based mobile game) alone passed the $3 billion marker in gross revenue in 2019, meaning it’s made about as much money as the entire Legend of Zelda game series combined. How did this franchise, unknown in 2010, become an international juggernaut?

First Look: Fate/Grand Order: Absolute Demonic Front Babylonia

Adapting the 7th major arc of the Fate/Grand Order mobile game, Absolute Demonic Front Babylonia follows blank slate mobile game protagonist Ritsuka Fujimaru and literally-grown-in-a-lab female lead Mash Kyrielight as they enter “The 7th Singularity” (the past six weren’t popular enough to get adapted into anime, except the 6th which takes place right before this but won’t air until 2020 at the earliest) – the eponymous “Absolute Demonic Front” in Babylon, 2655 B.C.E. – to prevent the extinction of humanity.

GLORIO Special Report: Fate/stay night: Heaven’s Feel I. presage flower US Premiere

As GLORIO’s official Type-Moon fan as well as a SoCal local, I was legally obligated to attend the USA premiere of the newest UFOtable Fate project, a film adaptation of Heaven’s Feel, the original visual novel’s third and final route. Or, to be more accurate, the first of three film adaptations of Heaven’s Feel. So, naturally, I bound and gagged fellow crewmember Gee-Man in my passenger’s seat and braved the infinite perils of downtown Los Angeles to discover if it was all worth the wait.