Tekkadan (FINALLY) launches into space, only to be betrayed by their ferrymen and attacked by Gjallarhorn.
As Tekkadan (STILL) prepares to escort Kudelia to Earth, some of Gjallarhorn’s officers land on Mars to investigate their missing soldiers.
Orga, Mikazuki, and company stage a coup, taking over CGS and renaming it “Tekkadan”. Meanwhile, Crank Zent (aka Totally-Not-Ramba-Ral) returns to the battlefield for a fair duel with Mikazuki and Gundam Barbatos.
Mikazuki drives away the Gjallarhorn forces in Gundam Barbatos, leaving both sides time to lick their wounds and prepare their next move.
The year is 323 of the Post Disaster era. Centuries after a great war between Earth and Mars, Mars has been terraformed into a habitable planet that chafes under Earth’s rule. Amidst the growing Mars independence movement, Mikazuki Augus is a war orphan and member of Chryse Guard Security, a martian mercenary group. Gundam Barbatos, a weapon of a bygone era is housed at their headquarters, dormant and acting as a power supply. When CGS comes under attack from Earth’s military arm, Gjallarhorn, Augus steps into Gundam Barbatos and begins his fight against Earth.
Like the changing of the leaves the Fall anime season brings a change in source materials, with the latest crop of shows full of light novel adaptations and anime originals. Part one of our guide is anchored by solid, know entities like Noragami and the inevitable return of the Monogatari series, but there’s a lot of other interesting new shows as well. We’re all at least curious to see if Mari Okada can turn the new Gundam series into anything less that a train wreck and I’m rather intrigued to see the stylish but infuriatingly misspelled Concrete Revoltio. Just watch out for those “Light Novel Mad Libs” shows that seem to make up the rest.
We take a break from more conventional anime talk and tackle our sexiest topic yet – GUNPLA. Gee and Iro drop some knowledge on my ignorant self about the art of building elaborate plastic robots. It’s quite interesting, promise!
Join us for our Pilgrimage to Mecha – where I go back in time and catch up on some of the classics and hidden gems of the mecha genre. Whether it was before my time or I simply missed out on them, it’s time for me to watch them and let you know why you should too!
This time, I share my thoughts on the progenitor of the storied franchise: Mobile Suit Gundam
Weeks after the U-19 Championship match, our heroes attend the Meijin Cup Contest. For the first time in perhaps Try’s entire run, it finally remembers what made Gundam Build Fighters so good in the first place. Gunpla addicts Gee and Iro share their thoughts about the sequel to the hottest toy commercial of 2014, and why exactly it failed to live up to those expectations.
Arriving back on Earth, Bellri and the Megafauna find themselves caught between the Amerian and Capital Army. Between the various factions and the G-IT Corps in hot pursuit, it seems global war is inevitable. Determined to bring an end to the fighting once and for all, Bellri sets out one last time to prove he can bring peace to the world. Gee, Iro, and Marlin share their thoughts about Tomino’s heartfelt, but ultimately bizarre and incomprehensible entry in the storied franchise.
Team Try Fighters faces off against the Gunpla Academy for the National Championship. There’s lots of shouting and questionable power creep.
In preparation for the big finale, absolutely nothing of note happens.
Team Try Fighters faces Minato’s Tryon in what is probably Try’s last truly good fight. The word ‘Try’ shows up a lot.
The Gunpla Academy faces the enigmatic Lucas Nemesis and his fantastic Crossbone Fullcloth.
The year is UC. 0068. The Principality of Zeon declares war on the Federation as relations deteriorate. Zeon’s leader, Zeon Zum Deikun dies under mysterious circumstances. With accusations of assassination being thrown about, Zeon’s leaders fall into in-fighting and the Zabi family makes its move to usurp authority. Amidst the turmoil, Deikun’s children, Casval and Artesia are thrown into the fray. A prologue to the the original Mobile Suit Gundam, The Origin follows the rise of Casval Deikun, the man who would eventually become Char Aznable, The Red Comet.
The duel between the two students of the Jigen Haoh school reaches its end. Punches are thrown and gibberish is shouted, all culminating in a roaring conclusion.
Sekai’s former classmate of the Jigen Haoh school, Junya, reveals himself to be Team Try Fighter’s next opponent. After years of training in a variety of other martial arts, he’s returned to destroy Sekai…in gunpla battle.
Team SD-R’s stupid looking dragon thing proves to be a formidable opponent. When even Sekai’s ridiculous martial arts antics aren’t enough to win the day, it may be time for Fumina to showcase the Star Winning’s secret weapon…
This week, Team Try Fighters faces Team SD-R, the creepy triplets known for their shrewd tactics and ruthless traps. Presented with an obvious trap that could be easily mitigated by the demonstrated abilities of our heroes, they decide to do the dumbest possible thing anyway.
After Team Try Fighter’s bombastic introduction at the nationals, it’s time for the other teams to strut their stuff. And as we all know, all great Gundams are built on the blood of GMs.